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Creativity techniques: analytical tools, analogies and brainstorming

Creativity techniques help groups generate ideas and solve problems more effectively. They fall into two broad categories: systematic-analytical techniques, which use structured analysis to find opportunities and solutions, and associative and imaginative techniques, which rely on associations, analogies and imagination.

Systematic-analytical techniques

ToolWhat it doesUsed for
Design Thinking CanvasVisual tool that structures problem-solving and organizes ideasSupporting analysis and communication
Customer Journey MapMaps the customer's experience across different stagesFinding problems and opportunities, understanding needs and emotions, generating improvement ideas
Empathy MapShows what users think, feel and needBuilding a customer-centered perspective
PersonasFictional representations of target users based on researchUnderstanding customer groups and designing around user needs
W-CascadeGoal-setting and planning tool that breaks large goals into smaller objectivesClarifying how goals can be achieved, improving communication and alignment

Note the difference between a customer journey map (the sequence of stages a customer goes through) and an empathy map (what a user thinks, feels and needs). Personas are fictional but must be based on research.

Analogical thinking

Analogical thinking means finding similarities between unrelated situations, concepts or objects. It creates new perspectives on problems, encourages unconventional solutions and helps transfer ideas from one context to another. Many innovations come from applying a solution from one field to a problem in another field.

The excursion method

The excursion method deliberately takes people away from the problem environment. Participants are exposed to unrelated situations or experiences and then use the resulting insights to generate ideas for the original problem. The main steps are:

  1. Excursion: imagine or experience a completely unrelated setting.
  2. Review: reflect on observations and experiences.
  3. Create analogies: link insights from the excursion to the original problem.
  4. Evaluation: discuss and combine ideas into potential solutions.
AdvantagesDisadvantages
Encourages out-of-the-box thinkingSome participants may not take it seriously
Reduces mental blocksSuccess depends heavily on imagination
Lowers stress and pressureInsights may not transfer back to the original problem
Generates unusual and original ideasCan become time-consuming without useful outcomes

Brainstorming

Brainstorming (Osborn, 1957) is a group creativity technique for generating a large number of ideas in a short time. It is most useful during problem definition, idea generation and early solution development, and less useful during implementation and evaluation.

A session moves through two stages:

  • Divergence: generate as many ideas as possible, focus on quantity rather than quality, encourage unconventional thinking.
  • Convergence: organize, evaluate and select the most promising ideas.

Four core rules of brainstorming

  1. Withhold criticism: no judging during idea generation; this creates psychological safety.
  2. Welcome wild ideas: unusual and radical ideas can lead to innovative solutions.
  3. Go for quantity: more ideas increase the chance of finding a valuable one.
  4. Combine and improve ideas: build on each other's suggestions.
AdvantagesLimitations
Encourages creativity and free expressionCan produce many unrelated ideas
Stimulates collaboration and teamworkFree-riding: some participants contribute less
Generates diverse ideas and perspectivesProduction blocking: people forget ideas while waiting to speak
Improves problem-solving through collective thinkingQuality depends heavily on participants; discussions may drift off-topic; evaluation can be time-consuming; group conflicts may reduce effectiveness

Organizing a brainstorming session

Requirements: 8 to 15 participants (more with digital tools), a suitable meeting space, 1 to 3 hours and materials to record ideas. Preparation: clearly define the problem, share relevant information beforehand, prepare an agenda and assign roles.

Main steps: introduce the purpose and rules; define and discuss the problem; present the central question; do a warm-up exercise; generate and record ideas; ask for the "wildest ideas" when creativity slows down; evaluate and select ideas after the session.

Key success factors: a well-prepared problem statement, no criticism during ideation, visible recording of ideas, and postponing evaluation until idea generation is complete.

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